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Visual interpenetration tradeoffs in whole-hand virtual grasping

  • University of Louisiana at Lafayette

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

28 Citations (Scopus)

Abstract

We present the first experiment on tradeoffs involving visual interpenetration in whole-hand virtual grasping, with new findings that contrast prior interpenetration research and provide a stronger understanding of user behavior and beliefs. Most notably, preventing interpenetration reduced performance by increasing real hand closure and reducing release precision. Nonetheless, most users subjectively prefer interpenetration to be prevented and even expect this to perform better. Although reduced closure and true representation of real hand pose might help users anticipate a grasp release moment more precisely, most subjects believed release moment was better anticipated with virtual fingers constrained to object surfaces. Finally, we suggest how grasping techniques can resolve the tradeoffs.

Original languageEnglish
Title of host publicationIEEE Symposium on 3D User Interfaces 2012, 3DUI 2012 - Proceedings
Pages39-42
Number of pages4
DOIs
Publication statusPublished - 2012
Externally publishedYes
Event7th International IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012 - Costa Mesa, CA, United States
Duration: 4 Mar 20125 Mar 2012

Publication series

NameIEEE Symposium on 3D User Interfaces 2012, 3DUI 2012 - Proceedings

Conference

Conference7th International IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012
Country/TerritoryUnited States
CityCosta Mesa, CA
Period4/03/125/03/12

Keywords

  • Virtual grasping
  • visual interpenetration

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