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Virtual reality application for animal cruelty education

  • Mahidol University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

Educational virtual reality applications were developed to highlight animal cruelty in the livestock production industry using Unity 3D Engine with C# scripts and HTC Vive headsets. Users were subjected to pre and post virtual reality assessments to measure their knowledge concerning the topic and their feelings regarding the application. They scored an average of 22.54% for pre-assessment and 65.62% for post-assessment; 86.7% felt better informed after the application, 70% felt entertained, and nobody was bored. Future improvements regarding application components and expansion of applicable topics are planned.

Original languageEnglish
Title of host publicationAdvances in Intelligent Informatics, Smart Technology and Natural Language Processing - Selected Revised Papers from the Joint International Symposium on Artificial Intelligence and Natural Language Processing iSAI-NLP 2017
EditorsMahasak Ketcham, Thepchai Supnithi, Narit Hnoohom, Kiyota Hashimoto, Rachada Kongkachandra, Pokpong Songmuang, Thanaruk Theeramunkong
PublisherSpringer Verlag
Pages129-142
Number of pages14
ISBN (Print)9783319947020
DOIs
Publication statusPublished - 2019
EventThe Joint International Symposium on Artificial Intelligence and Natural Language Processing, iSAI-NLP 2017 - Prachuapkirikan, Thailand
Duration: 27 Aug 201729 Aug 2017

Publication series

NameAdvances in Intelligent Systems and Computing
Volume807
ISSN (Print)2194-5357

Conference

ConferenceThe Joint International Symposium on Artificial Intelligence and Natural Language Processing, iSAI-NLP 2017
Country/TerritoryThailand
CityPrachuapkirikan
Period27/08/1729/08/17

Keywords

  • Animal cruelty education
  • HTC Vive headset
  • Unity 3D Engine
  • Virtual reality

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