Abstract
In this paper, we present a structural and statistical approach for texture classification. It can achieve with a higher accuracy rate comparing to the Spatial Gray Level Dependence (SGLD) method and Laws' method. Our method uses the previously proposed operator, the Surface-Shape operator (SS-operator), for describing topographic structure of texture images. The SS-operator describes shape of each pixel comparing with its neighbourhood in terms of topographical shapes such as hill, dale, ridge, valley, etc. Then, we use co-occurrence matrices, a statistical measure, to summarize the statistical distributions of such topographical shapes over the considered image to form texture features. This method yields good classifications of MIT vision textures.
| Original language | English |
|---|---|
| Pages | 305-308 |
| Number of pages | 4 |
| Publication status | Published - 1996 |
| Externally published | Yes |
| Event | 5th IAPR Workshop on Machine Vision Applications, MVA 1996 - Tokyo, Japan Duration: 12 Nov 1996 → 14 Nov 1996 |
Conference
| Conference | 5th IAPR Workshop on Machine Vision Applications, MVA 1996 |
|---|---|
| Country/Territory | Japan |
| City | Tokyo |
| Period | 12/11/96 → 14/11/96 |
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