TY - GEN
T1 - Robust kinetic convex hulls in 3D
AU - Acar, Umut A.
AU - Blelloch, Guy E.
AU - Tangwongsan, Kanat
AU - Türkoǧlu, Duru
PY - 2008
Y1 - 2008
N2 - Kinetic data structures provide a framework for computing combinatorial properties of continuously moving objects. Although kinetic data structures for many problems have been proposed, some difficulties remain in devising and implementing them, especially robustly. One set of difficulties stems from the required update mechanisms used for processing certificate failures-devising efficient update mechanisms can be difficult, especially for sophisticated problems such as those in 3D. Another set of difficulties arises due to the strong assumption in the framework that the update mechanism is invoked with a single event. This assumption requires ordering the events precisely, which is generally expensive. This assumption also makes it difficult to deal with simultaneous events that arise due to degeneracies or due to intrinsic properties of the kinetized algorithms. In this paper, we apply advances on self-adjusting computation to provide a robust motion simulation technique that combines kinetic event-based scheduling and the classic idea of fixed-time sampling. The idea is to divide time into a lattice of fixed-size intervals, and process events at the resolution of an interval. We apply the approach to the problem of kinetic maintenance of convex hulls in 3D, a problem that has been open since 90s. We evaluate the effectiveness of the proposal experimentally. Using the approach, we are able to run simulations consisting of tens of thousands of points robustly and efficiently.
AB - Kinetic data structures provide a framework for computing combinatorial properties of continuously moving objects. Although kinetic data structures for many problems have been proposed, some difficulties remain in devising and implementing them, especially robustly. One set of difficulties stems from the required update mechanisms used for processing certificate failures-devising efficient update mechanisms can be difficult, especially for sophisticated problems such as those in 3D. Another set of difficulties arises due to the strong assumption in the framework that the update mechanism is invoked with a single event. This assumption requires ordering the events precisely, which is generally expensive. This assumption also makes it difficult to deal with simultaneous events that arise due to degeneracies or due to intrinsic properties of the kinetized algorithms. In this paper, we apply advances on self-adjusting computation to provide a robust motion simulation technique that combines kinetic event-based scheduling and the classic idea of fixed-time sampling. The idea is to divide time into a lattice of fixed-size intervals, and process events at the resolution of an interval. We apply the approach to the problem of kinetic maintenance of convex hulls in 3D, a problem that has been open since 90s. We evaluate the effectiveness of the proposal experimentally. Using the approach, we are able to run simulations consisting of tens of thousands of points robustly and efficiently.
UR - https://www.scopus.com/pages/publications/57749172872
U2 - 10.1007/978-3-540-87744-8_3
DO - 10.1007/978-3-540-87744-8_3
M3 - Conference contribution
AN - SCOPUS:57749172872
SN - 3540877436
SN - 9783540877431
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 29
EP - 40
BT - Algorithms - ESA 2008 - 16th Annual European Symposium, Proceedings
PB - Springer Verlag
T2 - 16th Annual European Symposium on Algorithms, ESA 2008
Y2 - 15 September 2008 through 17 September 2008
ER -