Abstract
We consider the chess problem of checkmating a king with a king and a rook on an m × n board at a specific starting position. We analyze the fastest way to checkmate.
| Original language | English |
|---|---|
| Pages (from-to) | 266-270 |
| Number of pages | 5 |
| Journal | Advances in Applied Mathematics |
| Volume | 40 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - Feb 2008 |
| Externally published | Yes |
Keywords
- 2-person games
- Capablanca
- Chess
- Experimental studies
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