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Effects and optimization of visual-proprioceptive discrepancy reduction for virtual grasping

  • University of Louisiana at Lafayette

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

8 Citations (Scopus)

Abstract

A virtual hand can intentionally deviate from the real hand configuration to improve interaction and experience. Subsequent discrepancy reduction (convergence) is important to avoid undesirable side effects such as grasping difficulty. Prior work did not study convergence motion effects adequately to understand finger motions and speed effects. We present the first grasping-focused studies on convergence motion speed effects. The results are important for optimizing convergence motion and can contribute to guidelines for related interaction types.

Original languageEnglish
Title of host publicationIEEE Symposium on 3D User Interface 2013, 3DUI 2013 - Proceedings
Pages11-14
Number of pages4
DOIs
Publication statusPublished - 2013
Externally publishedYes
Event8th IEEE International Symposium on 3D User Interfaces, 3DUI 2013 - Orlando, FL, United States
Duration: 16 Mar 2013 → 17 Mar 2013

Publication series

NameIEEE Symposium on 3D User Interface 2013, 3DUI 2013 - Proceedings

Conference

Conference8th IEEE International Symposium on 3D User Interfaces, 3DUI 2013
Country/TerritoryUnited States
CityOrlando, FL
Period16/03/13 → 17/03/13

Keywords

  • Virtual grasping
  • visual-proprioceptive discrepancy

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