Abstract
This paper gives a detailed description of the development of a distributed environment. A brief description of an object oriented technology used in the development of the environment is also presented. The environment described in this paper is suitable for rapid prototyping of distributed applications and complete development of distributed software systems. This environment was used in the development of client/server applications and the simulation of a cellular system. The cellular system featured Call-Handoff, Cell-spitting and the dynamic allocation of cellular phones in the system.
| Original language | English |
|---|---|
| Pages (from-to) | 262-267 |
| Number of pages | 6 |
| Journal | Proceedings - IEEE Computer Society's International Computer Software & Applications Conference |
| Publication status | Published - 1995 |
| Externally published | Yes |
| Event | Proceedings of the 19th Annual International Computer Software and Applications Conference COMPSAC '95 - Dallas, TX, USA Duration: 9 Aug 1995 → 11 Aug 1995 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
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