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Badminton Activity Recognition and Player Assessment based on Motion Signals using Deep Residual Network

  • Sakorn Mekruksavanich
  • , Ponnipa Jantawong
  • , Narit Hnoohom
  • , Anuchit Jitpattanakul
  • University of Phayao
  • King Mongkut's University of Technology North Bangkok

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

23 Citations (Scopus)

Abstract

With the fast expansion of digital technologies and sporting events, interpreting sports data has become an immensely complicated endeavor. Internet-sourced sports big data exhibit a significant development trend. Big data in sports offer a wealth of information on sportspeople, coaching, athletics, swimming, and badminton. Today, various sports data are freely accessible, and incredible data analysis tools based on wearable sensors have been established, allowing us to investigate the usefulness of these data thoroughly. In this research, we investigate the detection of badminton action and player evaluation based on movement data captured by wearable sensors. Movement data captured by an accelerometer, gyroscope, and magnetometer are utilized for training and validating a classification model for badminton actions. In addition, the movement signals are used to train a player evaluation model employing a deep residual network. To assess our suggested technique, we utilized a publicly available benchmark dataset consisting of inertial measurement unit (IMU) sensors attached to every investigator's dominant wrist, palm, and both legs. The experimental findings indicate that the proposed deep residual network obtained good performance with a maximum accuracy of 98.00% for identifying badminton activities and 98.56% for evaluating badminton players.

Original languageEnglish
Title of host publicationProceedings of 2022 IEEE 13th International Conference on Software Engineering and Service Science, ICSESS 2022
EditorsLi Wenzheng
PublisherIEEE Computer Society
Pages80-83
Number of pages4
ISBN (Electronic)9781665410311
DOIs
Publication statusPublished - 2022
Event13th IEEE International Conference on Software Engineering and Service Science, ICSESS 2022 - Beijing, China
Duration: 21 Oct 202223 Oct 2022

Publication series

NameProceedings of the IEEE International Conference on Software Engineering and Service Sciences, ICSESS
Volume2022-October
ISSN (Print)2327-0586
ISSN (Electronic)2327-0594

Conference

Conference13th IEEE International Conference on Software Engineering and Service Science, ICSESS 2022
Country/TerritoryChina
CityBeijing
Period21/10/2223/10/22

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • badminton activity recognition
  • deep residual network
  • player assessment
  • stroke classification
  • wearable sensors

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