TY - GEN
T1 - Automatic creation of dynamic patches in special effect videos
AU - Wattanachote, Kanoksak
AU - Kumara, W. G.C.W.
AU - Shih, Timothy K.
AU - Klimenko, Andrei
N1 - Publisher Copyright:
© 2015 Institute of Physics and Technology.
PY - 2015
Y1 - 2015
N2 - Change in dynamic texture visualization to provide a new look both in dynamic appearance and intensity connectivity is given as the definition for dynamic texture transformation. For instance, a waterfall scene in a video can be appeared as a fire texture or vice versa. This paper proposes a novel method for dynamic texture transformation between two dynamic textures in video clips. The goal was to find out techniques to display dynamic texture with varying dynamics and appearances in a video. Patch transfer is a concept with the assumption of two dynamic textures can have a patch that is identical in appearance but different in dynamics. Patch transfer is composed of two modules, the patch searching module being the first. An irregular shaped patch is designed to find out the congruent regions on source and target dynamic textures. The second module is responsible for patch transfer by adapting to the output of the template matching algorithm. Here, we propose a new algorithm for template matching which allows the matching to be occurred only in the Texture of Interest (TOI), and two methods for real-time segmentation to find the TOI. The experimental results show that each patch can realize the matching algorithm with effectively enhanced matching accuracy.
AB - Change in dynamic texture visualization to provide a new look both in dynamic appearance and intensity connectivity is given as the definition for dynamic texture transformation. For instance, a waterfall scene in a video can be appeared as a fire texture or vice versa. This paper proposes a novel method for dynamic texture transformation between two dynamic textures in video clips. The goal was to find out techniques to display dynamic texture with varying dynamics and appearances in a video. Patch transfer is a concept with the assumption of two dynamic textures can have a patch that is identical in appearance but different in dynamics. Patch transfer is composed of two modules, the patch searching module being the first. An irregular shaped patch is designed to find out the congruent regions on source and target dynamic textures. The second module is responsible for patch transfer by adapting to the output of the template matching algorithm. Here, we propose a new algorithm for template matching which allows the matching to be occurred only in the Texture of Interest (TOI), and two methods for real-time segmentation to find the TOI. The experimental results show that each patch can realize the matching algorithm with effectively enhanced matching accuracy.
KW - Dynamic texture
KW - Dynamic texture transformation
KW - Template matching
KW - Video editing
UR - https://www.scopus.com/pages/publications/85078517454
M3 - Conference contribution
AN - SCOPUS:85078517454
T3 - 25th International Conference on Computer Graphics and Vision, GraphiCon 2015 - Conference Proceedings
SP - 247
EP - 253
BT - 25th International Conference on Computer Graphics and Vision, GraphiCon 2015 - Conference Proceedings
PB - GraphiCon Scientific Society
T2 - 25th International Conference on Computer Graphics and Vision, GraphiCon 2015
Y2 - 22 September 2015 through 25 September 2015
ER -