TY - GEN
T1 - An application for the game of Go
T2 - 2012 IEEE Region 10 Conference: Sustainable Development Through Humanitarian Technology, TENCON 2012
AU - Srisuphab, Ananta
AU - Silapachote, Piyanuch
AU - Chaivanichanan, Tanapoj
AU - Ratanapairojkul, Wiracha
AU - Porncharoensub, Wisallaya
PY - 2012
Y1 - 2012
N2 - The key to become a skillful Go player is to learn from experience, analyzing and reflecting on previously played games. Rich in strategy, the game of Go requires a player to recognize winning or losing configurations of game pieces on the board. Knowing how to respond is essential, and training to do so requires an extensive study of various different tactics used by a diverse group of players, especially professionals. The benefit of recording Go games has undeniably been realized. Hand-recording has been attempted but it is neither efficient nor practical. Described in this work is an automatic Computer Vision system to record Go games - AutoGoRecorder. Incorporating advanced technologies, AutoGoRecorder automatically records a live Go game in real time. Additionally, it maintains a dynamic database of Go games that is easily accessible and searchable. It is an invaluable tool for any Go organization to record a tournament. Individuals can use it to review certain games or to familiarize themselves with strategies to respond to particular configurations of Go stones. Coaches and tutors can use it as an teaching aid to give suggestions or comments, reading the game to amateur players.
AB - The key to become a skillful Go player is to learn from experience, analyzing and reflecting on previously played games. Rich in strategy, the game of Go requires a player to recognize winning or losing configurations of game pieces on the board. Knowing how to respond is essential, and training to do so requires an extensive study of various different tactics used by a diverse group of players, especially professionals. The benefit of recording Go games has undeniably been realized. Hand-recording has been attempted but it is neither efficient nor practical. Described in this work is an automatic Computer Vision system to record Go games - AutoGoRecorder. Incorporating advanced technologies, AutoGoRecorder automatically records a live Go game in real time. Additionally, it maintains a dynamic database of Go games that is easily accessible and searchable. It is an invaluable tool for any Go organization to record a tournament. Individuals can use it to review certain games or to familiarize themselves with strategies to respond to particular configurations of Go stones. Coaches and tutors can use it as an teaching aid to give suggestions or comments, reading the game to amateur players.
UR - https://www.scopus.com/pages/publications/84873979788
U2 - 10.1109/TENCON.2012.6412186
DO - 10.1109/TENCON.2012.6412186
M3 - Conference contribution
AN - SCOPUS:84873979788
SN - 9781467348225
T3 - IEEE Region 10 Annual International Conference, Proceedings/TENCON
BT - IEEE TENCON 2012
Y2 - 19 November 2012 through 22 November 2012
ER -