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A visual novel for educating culture-sensitive topics

  • Kittivit Kanokwanvimol
  • , Chalermphol Ongsricharoenporn
  • , Boonying Manaboriboon
  • , Chulatida Chomchai
  • , Krittaya Leelawong
  • Mahidol University

Research output: Contribution to conference › Paper › peer-review

Abstract

Sex is a topic that is sensitive for Thai citizens in general. Visual novels (VNLs) are similar to adventure games (ADGs) but with dominative use of static anime-style images, narration, and a few interactions. Manga and anime are popular media forms for teenagers in Asia. Thus, we aim to introducing sensitive topics, such as sex education, in a media form that is common among Thai teenagers.

Original languageEnglish
Pages580-586
Number of pages7
Publication statusPublished - 2012
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: 26 Nov 2012 → 30 Nov 2012

Conference

Conference20th International Conference on Computers in Education, ICCE 2012
Country/TerritorySingapore
CitySingapore
Period26/11/12 → 30/11/12

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being
  2. SDG 5 - Gender Equality
    SDG 5 Gender Equality

Keywords

  • Sex education
  • Visual novels

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