Abstract
This article presents a framework for real-time analysis and visualization of ballet dance movements performed within a Cave Virtual Reality Environment (CAVE). A Kinect sensor captures and extracts dance-based movement features, from which a topology preserved 'posture space" is constructed using a spherical self-organizing map (SSOM). Recordings of dance movements are parsed into gestural elements by projection onto the SSOM to form unique trajectories in posture space. Dependencies between postures in a trajectory are modeled using a Markovian empirical transition matrix, which is then used to recognize attempted movements. This allows for quantitative assessment and feedback of a student's performance, delivered using concurrent, localized visualizations together with a performance score based on incremental dynamic time warping (IDTW).
| Original language | English |
|---|---|
| Article number | 7274255 |
| Pages (from-to) | 80-92 |
| Number of pages | 13 |
| Journal | IEEE Multimedia |
| Volume | 22 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 1 Oct 2015 |
| Externally published | Yes |
Keywords
- CAVE
- dance assessment
- dance training system
- data analysis
- gesture recognition
- incremental dynamic time warping
- multimedia
- spherical self-organizing map
- virtual reality environment
- virtualization
- visualization
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